
Working at Interference Pattern in collaboration with frequent partner studio Light in France, we produced environment models/textures, scene assembly and animation for part one of Coinbase’s promotional short film, The Degen Trilogy.




A visually ambitious project, however the timing of its release coincided with the NFT market (which it was primarily aimed at) crashing out, meaning that parts two and three of the trilogy would never see the light of day.




Modelling in Maya, texturing in Substance Painter. This project came after a fairly long stint as Technical Lead on a couple of other projects, so it was good to stretch my legs a bit and get back to asset work, my true love. We had a really good team on this one too, lots of super talented artists and animators.
